@clocktights73
Active 3 years, 7 months ago
Soft launches were not common in the golden period of video games. Sega did not send test copies of Super Mario World out to “backers” and Nintendo did not send out half-finished Sonic games, with promises of more content. Most games were only played after they were printed, packaged,, and shipped. Beta testing was a higher-profile distinction […] View
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